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Play Nice by Jason Schreier, framework 2 of 15

Donut theory

Adham's whiteboard model for sizing a game's audience.

Jason Schreier's framework, from Play Nice, pp. 13 to 109.

  1. The hole

    Hardcore gamers: a small group that wants depth and will evangelise the game.

  2. The ring

    Midcore players who buy one or two games a year and make up the bulk of sales.

  3. The rule

    Make games easy to learn yet difficult to master so both groups are served.

From chapter: PART ONE: RISE, pp. 13–109

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